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Full Game Project / One Man Visuals Army

Skarlet Cross

To embark in a journey of a game as the sole artist, it is either madness or for someone to test his mettle and I was both. Project Skarlet Cross ( Click to download ) was a shoot-em up game that I single handedly made all of it visuals including the things that are not in this list including the frame by frame animations and the story. The game was a great oppurtiunty for me to create a new universe and extract a small part of it for this story of gods and mankind. we managed to launch the game on multiple storefronts but due to the restrictions on our country the games were taken down. ( The Persian version of the game is still available on multiple stores with many positive reviews specially regarding the art of it )

The path of achieving such project was areal challenge for me that I accepted with joy because before this I've never done any 2d animation or pixel art but I managed to learn all we needed to finish the fight. Creation of a giant free to roam sandbox in the game was yet another challenge for me which I had to go to UNITY engine and help the designer and programmer help with some parts to fine tune things.

#1 - Learning Pixel Art and Pixel Art animation and also technical art supporting it.
#2 - Creating an appealing story and narrate it through prompts.
#3 - Doing Icons, Weapon Designs, Marketing materials like trailers, Main Menus and at some point making sfx / vfx. 
#4 - Creating a full faction enemy line with story and boss design.

S:My solution to all of the challenges was to stay strong, focus and enjoy the ride. 

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